Photos & Projects
Browse Our Special Fog Effects
Our Projects
For the project of ‘Sik’ located in Flamingo Land we installed a pair of large water fogging systems designed to fill the tunnels with a thick, opaque, fog so guests cannot see where the tunnel starts or ends – making for both a frightening and exhilarating experience. Being real fog the only consumable is water so there are no harmful chemicals being introduced into the atmosphere or expensive smoke fluids to buy.
For the ride ‘Croc Drop’ in Chessington World of Adventures we designed a high-pressure water fog and combined chemical smoke system that fills the attraction with thick, low-lying, white smoke prior to its ascent. The system then refills the attraction again before the ride vehicle drops into crocs mouth which displaces the smoke and simulates a large water splash. We also designed and installed a hidden fog system in the entrance to the attraction which when cued, masks the internal ride structure from queuing guests so they cannot see through the access doors.
The attraction has received great reviews as has the fog system.
For the attraction ‘The Grotto’ for a 5-star hotel located in Somerset we designed a system to create low-level fog effects that fill the cavern and create a subtle mist across the pond where the dragon is basking.
For the ride ‘Swarm’ based in Thorpe Park we created various realistic and effective fog effects on the coaster. It is a disaster scene just before the queue line where a plane, helicopter and fire engine have crashed and are on fire, so we were asked to recreate this scene using our fogging systems.
For the ride ‘Wicker Man’ at Alton Towers we installed a high-pressure water fog system in the six-story high effigy. Our fog creates smoke drifting from the cracks in the wicker and from the tunnels – giving the illusion of the effigy being on fire whilst, obviously, being perfectly safe.
For the ‘River Rapids’ in Drayton Manor Park we designed and installed several effects for this attraction including simulated smoke from the chimney stacks and funnels in themed elements of the ride which were created using high-pressure water as it is far cheaper to run, has no consumables (other than water) and needs virtually no maintenance.
We also used the same high-pressure water system to create steam effects within the tunnel element of the ride to simulate burst steam pipes.